Swedish gaming group Zordix AB (publ) today announced the acquisition of Maximum Games for $42 million upfront in cash and shares and an estimated earn-out of $30 million in cash and shares. Maximum Games is a full-service video game publisher and distributor with over 300 titles in its catalogue and operates independent publishing label Modus Games, as well as Modus Studios development team in Brazil. By joining forces with Maximum Games, Zordix significantly expands its capabilities and resources, laying the foundation for substantial global growth in the AA gaming space.
Christina Seelye, founder and CEO of Maximum Games, will serve as COO at the group level. The company will continue to forge new creative and business partnerships with the mission to become the market leader in the AA segment of game publishing while strengthening each of the brands in its portfolio.
Maximum Games employs 78 people and has offices in the US, UK, and Brazil. Established in 2009, Maximum Games has grown to a top 20 games company worldwide. Its publishing label, Modus Games, has successfully shipped 16 games in the three years since its inception in a variety of genres across PC, mobile, cloud and console platforms, including Super Animal Royale, Cris Tales, and Trine 4.
Partnering with best-in-class game creators and franchises around the world (Kena: Bridge of Spirits, Among Us, Five Nights at Freddy’s™), Maximum has delivered profitable results in its game publishing and distribution services by identifying unique market opportunities and executing strategically so that games reach their maximum potential audience.
“With Maximum Games on board, we are now equipped with an incredible infrastructure that has a history of proven success in all aspects of game publishing,” said Matti Larsson, founder and CEO of Zordix. “The experience Maximum Games brings to the table enables us to scale tremendously, which of course means more exciting games on the horizon!”
“We are extremely honored to join Zordix and continue the evolution of both companies hand-in-hand,” said Seelye. “This move enables us to invest in more wholly owned IP, development studios, and the fostering of what we love most – awesome games.”
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